EVE stands for Electronic Vintage Ensemble, which suggests the design philosophy behind the instrument. EVE was made to recreate in the virtual world of softsynths the exciting and immediate experience of the early age of electronics in pop, rock and jazz music from the 1960's and 1970's.
During this creative period in music history, many musicians started to employ the innovative sounds of the 'electric keyboards' which were newly available for use on stage and in the studio: Rhodes electric pianos, Hammond and Vox organs, Hohner clavinets, strings machines such as the Arp Solina string ensemble, Moog synthesizers, and all those that are now considered 'classics'.
It was not only keyboards that were a part of this revolution in popular music: the use of effects and recording...
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EVE stands for Electronic Vintage Ensemble, which suggests the design philosophy behind the instrument. EVE was made to recreate in the virtual world of softsynths the exciting and immediate experience of the early age of electronics in pop, rock and jazz music from the 1960's and 1970's.
During this creative period in music history, many musicians started to employ the innovative sounds of the 'electric keyboards' which were newly available for use on stage and in the studio: Rhodes electric pianos, Hammond and Vox organs, Hohner clavinets, strings machines such as the Arp Solina string ensemble, Moog synthesizers, and all those that are now considered 'classics'.
It was not only keyboards that were a part of this revolution in popular music: the use of effects and recording techniques for layering, blending and manipulating sounds transformed the way music was produced and conceptualized. Tape based delay lines, rotating speaker cabinets, guitar distortion pedals, wah wah, phasing, flanging and other effects became an integral part of the process of sound design.
EVE takes these vintage sounds and this early approach to 'electronic' music production as a starting point, bringing this general philosophy and sound into the modern virtual environment with an intuitive and powerful interface. At the core of the EVE approach to sound design is the basic structure of 3 sample-playing layers, 2 multi-effect racks, and a selected library of multisampled 'electric keyboards'.
This enables the blending of several waveforms and instruments into a vintage wall of sound, or alternatively, the use of the 3 layers multi-timbrally as a vintage workstation. These layers can then be further processed through EVE's powerful multi-effect racks.
EVE 2 Feature List :
- 3 wave player sections with:
ADSR envelope
Velocity sens
Double KeyTrack scaling
LP, HP, BP, and BR filters with resonance and env. amount
3 band equalizer
Pitch, Amp and Pan LFOs
Pitch envelope enable
Semitone transpose
Fine pitch
Send to FX 1
Send to FX 2
Volume
Mute switch
VU meter
Velocity Zone: min and max
Key Zone : high and low
Polytimbric over 3 parts
3 modes for each LFO: Free, Sync, Inv.
'Fractal' randomisation for filter modulation
FM and AM per oscillator
- Master controls:
Glide
mono mode
LFO masters
fine tuning
Velocity sens.
Two DSP sections:
Echo (true stereo vintage tape delay emulation, with Sync Chorus)
Modulator (Leslie, Chorus, Flanger, Phaser, Wha Filter, OverDrive)
MIDI Learn: More than 100 parameters remotely controllable by Midi Control Changes
- 300+ high quality presets.
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